{"id":18320,"date":"2024-11-04T18:08:11","date_gmt":"2024-11-04T16:08:11","guid":{"rendered":"https:\/\/forklog.com\/en\/etched-and-decart-unveil-ai-generated-game-demo\/"},"modified":"2024-11-04T18:08:11","modified_gmt":"2024-11-04T16:08:11","slug":"etched-and-decart-unveil-ai-generated-game-demo","status":"publish","type":"post","link":"https:\/\/u1f987.com\/en\/etched-and-decart-unveil-ai-generated-game-demo\/","title":{"rendered":"Etched and Decart Unveil AI-Generated Game Demo"},"content":{"rendered":"<p>The startup Etched, in collaboration with Decart, has unveiled a demo version of what they claim to be the &#8220;first playable AI-generated game.&#8221;\u00a0<\/p>\n<blockquote class=\"twitter-tweet\">\n<p lang=\"en\" dir=\"ltr\">Introducing Oasis: the first playable AI-generated game.<\/p>\n<p>We partnered with <a href=\"https:\/\/twitter.com\/DecartAI?ref_src=twsrc%5Etfw\">@DecartAI<\/a> to build a real-time, interactive world model that runs >10x faster on Sohu. We&#8217;re open-sourcing the model architecture, weights, and research.<\/p>\n<p>Here&#8217;s how it works (and a demo you can play!): <a href=\"https:\/\/t.co\/X39vkx3WID\">pic.twitter.com\/X39vkx3WID<\/a><\/p>\n<p>\u2014 Etched (@Etched) <a href=\"https:\/\/twitter.com\/Etched\/status\/1852089772329869436?ref_src=twsrc%5Etfw\">October 31, 2024<\/a><\/p><\/blockquote>\n<p> <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Oasis is a Minecraft clone that generates a map based on keyboard inputs. Players can navigate the world, constructing or demolishing terrain.\u00a0<\/p>\n<p>AI <a href=\"https:\/\/decrypt.co\/289706\/minecraft-clone-generated-ai-real-time\">is employed<\/a> to create &#8220;every pixel in real-time without using a game engine.&#8221; For instance, pressing the forward button prompts the neural network to simulate character movement. The functionality resembles real-time video generation adjusted for user actions.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"The New \"AI Minecraft\" game everyone is talking about right now.\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/XF2nC3lI70A?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div>\n<\/figure>\n<p>According to a review by YouTube blogger Phoenix SC, the game&#8217;s beta version operates at 360p with lags, visual artifacts, and poor response to keystrokes.<\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>&#8220;Gameplay is just the beginning. Soon, a large portion of the internet will be AI-generated, with over 70% of internet traffic being video,&#8221; the developers noted.<\/p>\n<\/blockquote>\n<p>The Oasis demo is created using Nvidia H100 graphics processors. Etched is developing its own chipset, Sohu, which is &#8220;several times faster.&#8221;<\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>&#8220;Sohu is designed to handle large video models operating in 4K for neural networks with over 100 billion parameters,&#8221; the project team emphasized.<\/p>\n<\/blockquote>\n<p>Back in August, the Chinese online game publisher Kunlun Tech <a href=\"https:\/\/u1f987.com\/en\/news\/kunlun-tech-launches-ai-platform-for-video-creation\">launched<\/a> an AI-based tool for creating short dramas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The startup Etched, in collaboration with Decart, has unveiled a demo version of what they claim to be the &#8220;first playable AI-generated game.&#8221;\u00a0 Introducing Oasis: the first playable AI-generated game. We partnered with @DecartAI to build a real-time, interactive world model that runs >10x faster on Sohu. We&#8217;re open-sourcing the model architecture, weights, and research. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":18319,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"select":"","news_style_id":"","cryptorium_level":"","_short_excerpt_text":"","creation_source":"","_metatest_mainpost_news_update":false,"footnotes":""},"categories":[3],"tags":[438,1155],"class_list":["post-18320","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news-and-analysis","tag-artificial-intelligence","tag-games-and-gamefi"],"aioseo_notices":[],"amp_enabled":true,"views":"18","promo_type":"","layout_type":"","short_excerpt":"","is_update":"","_links":{"self":[{"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/posts\/18320","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/comments?post=18320"}],"version-history":[{"count":0,"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/posts\/18320\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/media\/18319"}],"wp:attachment":[{"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/media?parent=18320"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/categories?post=18320"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/u1f987.com\/en\/wp-json\/wp\/v2\/tags?post=18320"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}